osCommerce My Account  Cart Contents  Checkout  
  Top » Catalog » IL-2 Sturmovik » Addons » New Products  | My Account  |  Cart Contents  |  Checkout   
Categories
Cd-rom-> (4)
Cfs3 Aircraft (1)
HARDWARE-> (7)
IL-2 Sturmovik-> (5)
  Addons (5)
Prepar3d (1)
X-PLANE 9-> (2)
DVD'S->
FS Adventures (5)
FS Aircraft-> (74)
FS Gauges
FS Navigation
FS Sceneries (52)
FS Textures (9)
FS Utilities-> (13)
FSX Missions (8)
FSX Ships
Combat Simulator 2
Manufacturers
Aero Files
Alan Constable
BirdsEyeView
BluePrint
Carenado
Cera SimAircraf..
DBS STUDIO
EireSim
Fly Wonderful I..
Flyingdash
Freedom Simulat..
FSFLYINGSCHOOL
Icarus Golden A..
JUST PLANES
MGsim
Nemeth Design
PlusWave
SkyUnlimited
Sydesigns
Topcat
VFR EXTREEME
VINET
WWII Expansions..
x1 software
Xstreme Prototy..
Affiliate Program
Affiliate Information
Affiliate Program FAQ
Affiliate Log In
What's New? more
Carenado - AC11 Commander 114
Carenado - AC11 Commander 114
$29.95
Online Store more
MGSIM - MILANO ARRIVALS VOL1
MGSIM - MILANO ARRIVALS VOL1
$24.99
Quick Find
 
Use keywords to find the product you are looking for.
Advanced Search
Information
Shipping & Returns
Privacy Notice
Conditions of Use
Faq
Contact Us





PLUSWAVE - REBIRTH OF HONOR $31.00


PUBLISHER PLUSWAVE
HOMEPAGE pluswave
DELIVERY
CD DELIVERY
 
CD VERSION ONLY CD VERSION ONLY
INSTALLATION
CD-Service - please allow up to 7-14 days for delivery
 
SUPPORT support@pluswave.de
VERSION IL-2 Sturmovik Forgotten Battles’ with the ‘Ace Expansion Pack’
It runs also under
‘Forgotten Battles’ + ‘Ace Expansion Pack’ + Pacific Fighters merged install. (FB+AEP+PF)

Rebirth of Honor is a campaign for IL-2 Sturmovik `Forgotten Battles.
Campaign' means that you play through the carreer of a fighter pilot with 333 connected missions.
All missions in Rebirth of Honor are new. Not one mission was ever previously released.
To build a good campaign its not enough to just connect a series of dogfight and ground support missions.
A good campaign should try to draw the player into a fictional `world and give him the feeling of `living in it.
I think a good campaign should be like a good book: eventful,dramatic and surprising. I dont like a campaign in which I have to repeatedly fly many missions because I get shot down too often. Alternately, I hate a campaign that is too easy and in which I become a hero after only a few missions.
A good campaign should be unpredictable but the player should have the chance to survive it.
In reality most pilots, including the aces, firstly tried to survive and only then tried to achieve kills. With this rule in mind, the player should be able to `stay alive.



The player takes the role of a former test pilot.
After some time he gets the opportunity to try out captured enemy planes or he has to
accomplish rescue missions with the He-111. Crossing the front at night, flying behind the enemy lines, landing at a hidden place and bringing back an important character. In one mission he has to fly with a captured plane over the enemy lines to take some photos. How should this be done? With the Balkenkreuz under the wings or with red stars? Will he be recognized? Will the enemy Flak stay quiet, when he is flying circles at low altitude over the front? Will the agent be waiting for him when he lands behind the front, or will it be the Russians?
How often will luck be with him? The following screenshot shows an example of a rescue mission:



During real war, relatively quiet times are interspersed with hours of terror.
When a major operation took place the soldiers world was ruled by rush, fear, danger, chaos, day and night. Then, the war would seem to sleep. The soldiers life was spent with sitting around, waiting, marching, waiting, boredom, waiting, waiting waiting. The briefing texts reflect these changes. During quiet times the player gets something to read. The (fictional) political and historical events are then described.



When major operations take place the briefings are hurried. I wanted the player to feel the war at these times. Texts are short and the player often has to fly more than one mission a day. The enemy is close and time is short

Rebirth of Honor is a story.
A story about history, how it never was but perhaps could have been. ROH is a story about someone who slowly learns the truth. This role is the players role.

I believe that most players of IL- Sturmovik `Forgotten Battles have a good knowledge about the history of World War II. Playing through the real history with IL-2FB is no problem today. For example the really great `Operation Barbarossa- campaign has been out there for some time.

With `Rebirth of Honor I wanted to go another way.
Everybody knows that on July 20th 1944 an attempt was made on Hitlers life.
In Germany this attempt often is referred to as an `Aufstand des Gewissens (Uprising of Conscience), when courageous men tried to liberate Germany and Europe from Adolf Hitler. This story interested and
fascinated me ever since I learned of it. Besides these men many others had tried before.
Unfortunately nobody succeeded in killing Hitler and creating a better order in Germany. In the end Germany was defeated and it was Germanys greatest luck that the victors were gracious. This is the story we all
know.

But what might have happened if Hitler hadn't ruled as long as he did?

What might have happened had Germany gotten rid of the tyrant in mid 1942?
Would there have been a way to avoid the decline? Would there have been a realistic way to get rid of, together with Hitler, all the Nazi leaders? Would there have been a chance for peace with all the other powers?

I dont want to tell the story here, but two things in advance: I dont believe that another government could have ended the war very easily in 1942. I dont believe either that Germany could have defeated the Soviet
Union in the 1940s. The story of the campaign is not about a Germany which gets rid of Hitler, avoids all his major mistakes and wins the war. The story of `ROH is far more complicated


Until mid 1942, the campaign keeps strictly to the real history. I own an extensive library about general and military history , including titles specifically about World War II, and the 19th and 20th centuries. Some of the books are very rare copies of US- American post war analysis.
With the `Kriegstagebuch des OKW (war diary of the German high command) I was able to investigate many incidents from the fronts of that time. As close as possible, I tried to recreate the missions around real
events with real weather on the actual dates. I extensively used maps which unfortunately show only situations at specific times rather than the events that occured.
From mid 1942 on, after Hitlers death, the fictional story starts. Politics, strategy and the war economies take a different path from the one we know. It continues up to the end of the campaign, until the player gets an insight into the true events


 
 
 
 
 
 

Available Options:
Delivery:
This product was added to our catalog on Thursday 25 May, 2006.
Reviews
Customers who bought this product also purchased
PLUSWAVE - The Fires Above
PLUSWAVE - The Fires Above
PLUSWAVE - WINGS OVER CITADEL
PLUSWAVE - WINGS OVER CITADEL
PLUSWAVE - WINGS OVER JUNGLES
PLUSWAVE - WINGS OVER JUNGLES
PLUSWAVE - WINGS OVER WAVES
PLUSWAVE - WINGS OVER WAVES
Shopping Cart more
0 items
Notifications more
NotificationsNotify me of updates to PLUSWAVE - REBIRTH OF HONOR
Tell A Friend
 
Tell someone you know about this product.
Reviews more
Write ReviewWrite a review on this product!
Languages
   French

Spanish   German

Italian   Portuguese
Currencies

  Copyright © 2004-2007 SimNetwork
Your IP Address is: 44.222.212.138
Powered by osCommerce