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Installation of AI aircraft
The AI aircraft are usually packed in a .zip file. Some of them include the model, others only include the textures. If the model is included, the .zip usually contains a folder with the subfolders "model" and "texture" plus the aircraft.cfg and .air file. The AI aircraft will not work if either one of the folders or files are missing.

If the model is included, just copy the folder that contains the aircraft.cfg file to \Flight Simulator 9\Aircraft\ , that's all. It's more complicated when you only have the textures. In that case we call it a AI aircraft repaint. Read the readme file of the author of the repaint for installation instructions.

In general, the textures should be copied to an aircraft folder. The author of the repaint created it for a specific AI plane, so you need the model of that AI plane installed in your \Flight Simulator 9\Aircraft\ folder.

Usually, there is a "aircraft.cfg.txt" or "[fltsim.x].txt" file included. In this file, you will find instructions needed to edit the aircraft.cfg file. You can also use the repaint guide for flyable aircraft.

The fltsim section is used to tell FS important information about the AI plane. If the model is included, just copy the folder that contains the aircraft.cfg file to \Flight Simulator 9\Aircraft\ , that's all. It's more complicated when you only have the textures. In that case we call it a AI aircraft repaint. Read the readme file of the author of the repaint for installation instructions.

In general, the textures should be copied to an aircraft folder. The author of the repaint created it for a specific AI plane, so you need the model of that AI plane installed in your \Flight Simulator 9\Aircraft\ folder.

Usually, there is a "aircraft.cfg.txt" or "[fltsim.x].txt" file included. In this file, you will find instructions needed to edit the aircraft.cfg file. You can also use the repaint guide for flyable aircraft.

The fltsim section is used to tell FS important information about the AI plane.

If the model is included, just copy the folder that contains the aircraft.cfg file to \Flight Simulator 9\Aircraft\ , that's all. It's more complicated when you only have the textures. In that case we call it a AI aircraft repaint. Read the readme file of the author of the repaint for installation instructions.

In general, the textures should be copied to an aircraft folder. The author of the repaint created it for a specific AI plane, so you need the model of that AI plane installed in your \Flight Simulator 9\Aircraft\ folder.

Usually, there is a "aircraft.cfg.txt" or "[fltsim.x].txt" file included. In this file, you will find instructions needed to edit the aircraft.cfg file. You can also use the repaint guide for flyable aircraft.

The fltsim section is used to tell FS important information about the AI plane.

If the model is included, just copy the folder that contains the aircraft.cfg file to \Flight Simulator 9\Aircraft\ , that's all. It's more complicated when you only have the textures. In that case we call it a AI aircraft repaint. Read the readme file of the author of the repaint for installation instructions.

In general, the textures should be copied to an aircraft folder. The author of the repaint created it for a specific AI plane, so you need the model of that AI plane installed in your \Flight Simulator 9\Aircraft\ folder.

Usually, there is a "aircraft.cfg.txt" or "[fltsim.x].txt" file included. In this file, you will find instructions needed to edit the aircraft.cfg file. You can also use the repaint guide for flyable aircraft.

The fltsim section is used to tell FS important information about the AI plane.

Posted by jackfolla on October 01 2006 15:54:442798 Reads - Print
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